Andorian: Difference between revisions

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*** Talish: Forward, tendril-like antennae from high on the forehead (ENT Novel: ''Live by the Code''; ''Among the Clans'')
*** Talish: Forward, tendril-like antennae from high on the forehead (ENT Novel: ''Live by the Code''; ''Among the Clans'')
*** Bish'ee: High, knobby antennae from high on the forehead (''Among the Clans'')
*** Bish'ee: High, knobby antennae from high on the forehead (''Among the Clans'')
** [[Aenar]] a telepathic subspecies formerly native to Andor's Northern Wastes (ENT: "The Aenar")
* Homeworld: [[Andor]]
* Homeworld: [[Andor]]
** Major offworld populations: [[Alrond]], [[Threllvia IV]], [[Weytahn]]
** Major offworld populations: [[Alrond]], [[Threllvia IV]], [[Weytahn]]
* Cobalt-based blood
* Biological notes
* Four genders: Chan, Thaan, Zhen, Shen
** Cobalt-based blood
** Shen source of gametes, chan and thaan contribute genetic material, zhen carries to term in pouch on their back
*** Skin blanches grey (DS9 Novel: ''Mission Gamma: This Gray Spirit'')
** Mated foursome known as a shelthreth, or bondgroup (ENT Novel: ''The Good That Men Do'')
** Average body temperature higher than that of [[Benzite]]s (TNG Novel: ''A Time to Harvest'')
** Successful reproduction from at least 22nd century onwards requires careful genetic compatibility due to unstated damage to the Andorian genome in this era
** Four genders: Chan, Thaan, Zhen, Shen
* Antennae provide sensation of electromagnetic fields, including bioelectric fields of nearby life (ENT Novel: ''The Good That Men Do'', ''Live by the Code'')
*** Shen source of gametes, chan and thaan contribute genetic material, zhen carries to term in pouch on their back (TOS Novel: ''The Captain's Oath''; DS9 Novel: ''Mission Gamma: This Gray Spirit'')
** Mobile, responsive to emotional state (ENT Novel: ''The Good That Men Do'', ''A Choice of Futures'')
*** Mated foursome known as a shelthreth, or bondgroup (ENT Novel: ''The Good That Men Do''; DS9 Novel: ''Mission Gamma: This Gray Spirit'')
** Able to pick up on emotional states of other Andorians as well (ENT Novel: ''Live by the Code'')
*** Involved individuals biochemically bond with one another upon mating (DS9 Novel: ''Mission Gamma: This Gray Spirit'')
* [[Aenar]] a telepathic subspecies formerly native to Andor's Northern Wastes (ENT: "The Aenar")
*** Successful reproduction from at least 22nd century onwards requires careful genetic compatibility due to undescribed "biological holocaust" damage to the Andorian genome in this era (DS9 Novel: ''Mission Gamma: This Gray Spirit'')
**** By 24th century, newborn Andorians have their genome mapped into central database within minutes of birth, in order to calculate most compatible bondmates for successful reproduction (ENT Novel: ''Beneath the Raptor's Wing''; DS9 Novel: ''Mission Gamma: This Gray Spirit'')
**** Andorian window of fertility limited to five years during young adulthood as a result of said genetic damage (DS9 Novel: ''Mission Gamma: This Gray Spirit'')
** Antennae provide sensation of electromagnetic fields, including bioelectric fields of nearby life (ENT Novel: ''The Good That Men Do'', ''Live by the Code''; DS9 Novel: ''Avatar, Book One'', ''Mission Gamma: Cathedral'')
*** Mobile, responsive to emotional state (ENT Novel: ''The Good That Men Do'', ''A Choice of Futures''; DS9 Novel: ''Mission Gamma: Cathedral'')
*** Able to pick up on emotional states of other Andorians as well, both directly and through body language (ENT Novel: ''Live by the Code''; DS9 Novel: ''Mission Gamma: Cathedral'')
*** Andorian technology often uses magnetic signals alongside visual akin to alert lights (ENT Novel: ''Live by the Code'')
** Andorians require about 4 hours of sleep a night (DS9 Novel: ''Avatar, Book One'')
** Andorian response to teptaline grants heightened focus and concentration, triggering a "fight-or-focus" reaction (DS9 Novel: ''Avatar, Book One'', ''Avatar, Book One'')
*** Teptaline an Andorian analogue to [[adrenaline]] (DS9 Novel: ''Avatar, Book One'')
** ''DS9 Relaunch works implied Andorians to be native to tropical climate; invalidated by later Enterprise appearances, maintained for completion's sake''
*** ''22 degrees Celsius, 18% humidity considered "cold and dry by Andorian standards" (DS9 Novel: ''Avatar, Book One'')''
* Cultural notes
* Cultural notes
** [[Andorian calendar]]
** [[Andorian calendar]]
** [[Andorian faith]]
** [[Andorian faith]]
** [[Andorian language]]
** [[Andorian language]]
** [[Food and drink#Andorian|Andorian food]]
** Imperial andorian surnames start with gender prefix (ch', th', zh', sh') followed by clan names
** Imperial andorian surnames start with gender prefix (ch', th', zh', sh') followed by clan names
*** Andorian formerly heavily clan based
*** Andorian formerly heavily clan based
** Generally aggressive culture
** Asking for another's opinion without providing one's own is considered a sign of respect (DS9 Novel: ''Avatar, Book One'')
** Though members of the Federation, Andorians generally hold a strong distrust towards [[Starfleet]] (DS9 Novel: ''The 34th Rule'')
** By 24th century, Andorians celebrate the Time of Knowing at age twelve (DS9 Novel: ''Mission Gamma: This Gray Spirit'')
*** Point at which children learn the names of their chosen bondmates (DS9 Novel: ''Mission Gamma: This Gray Spirit'')
*** Such bondmates obligated to return to Andor for bonding, reproduction in late teens or early twenties (DS9 Novel: ''Mission Gamma: This Gray Spirit'')
*** Begin studying for involved rituals at age seven (DS9 Novel: ''Mission Gamma: This Gray Spirit'')
*** Sexual activity with other Andorians outside the context of a shelthreth acceptable in 22nd century, but considered taboo by 24th century due to potential to disrupt overall cohesion of shelthreth (ENT: "Babel One"; DS9 Novel: ''Mission Gamma: This Gray Spirit'')
** In some regions, smiling an uncommon piece of body language (DS9 Novel: ''Mission Gamma: Cathedral'')
*** ''Only some due to counter portrayal in Enterprise''
** Generally aggressive culture (DS9 Novel: ''Avatar, Book Two'')
*** Quick to anger, long memory for both offenses and favors (ENT)
*** Quick to anger, long memory for both offenses and favors (ENT)
** Ushaan
*** Incredibly structured, serious in compensation (DS9 Novel: ''Avatar, Book Two'')
*** Ritual combat to provide for relief of violent instincts following extreme wrongs (ENT: "United")
**** Humor, public expressions of pleasure rare (DS9 Novel: ''Avatar, Book Two'')
*** Fought with handheld ice-cutters known as ushaan-tors (ENT: "United")
***** Smiling a learned behavior when interacting with cultures which use the act (DS9 Novel: ''Avatar, Book Two'')
**** Common tool in Andorian civilization, easily available (ENT: "United")
*** Ushaan
* Foods and drinks
**** Ritual combat to provide for relief of violent instincts following extreme wrongs (ENT: "United")
** Chirini roast (ENT Novel: ''A Choice of Futures'')
**** Fought with handheld ice-cutters known as ushaan-tors (ENT: "United")
** Fesoan grainwine (ENT Novel: ''Beneath the Raptor's Wing'')
***** Common tool in Andorian civilization, easily available (ENT: "United")
** Redbat (ENT Novel: ''A Choice of Futures'')
** Blue a signifier of danger in Andorian culture (ENT Novel: ''Live by the Code'')
* Musical instruments
** Musical instruments
** Zharen'tara
*** Flabbjellah (ENT Novel: ''Live by the Code''; TOS Novel: ''Ex Machina'')
*** Stringed instrument (ENT Novel: ''The Good That Men Do'')
**** Also functions as a throwing club (ENT Novel: ''Live by the Code'')
*** Zharen'tara (ENT Novel: ''The Good That Men Do'')
**** Stringed instrument (ENT Novel: ''The Good That Men Do'')
** Funerary customs
*** Civilians are not to have their bodily integrity violated after death unless necessary for the sake of criminal investigation (DS9 Novel: ''Mission Gamma: Cathedral'')
**** ''Potentially only applies to suicide victims?''
*** Those who die in military service have a small amount of their blood extracted for display at the Wall of Heroes on Andor (ENT: "United")


[[Category: Intelligent Species]]
[[Category: Intelligent Species]]
[[Category: Andorian|#]]
[[Category: Andorian|#]]

Latest revision as of 16:53, 20 June 2019

  • Appearance: Mammalian; dark- to pale-blue skin, white hair, two antennae
    • Three major races
      • Thalassan: High, knobby antennae from back of the skull (ENT Novel: Live by the Code; Among the Clans)
      • Talish: Forward, tendril-like antennae from high on the forehead (ENT Novel: Live by the Code; Among the Clans)
      • Bish'ee: High, knobby antennae from high on the forehead (Among the Clans)
    • Aenar a telepathic subspecies formerly native to Andor's Northern Wastes (ENT: "The Aenar")
  • Homeworld: Andor
  • Biological notes
    • Cobalt-based blood
      • Skin blanches grey (DS9 Novel: Mission Gamma: This Gray Spirit)
    • Average body temperature higher than that of Benzites (TNG Novel: A Time to Harvest)
    • Four genders: Chan, Thaan, Zhen, Shen
      • Shen source of gametes, chan and thaan contribute genetic material, zhen carries to term in pouch on their back (TOS Novel: The Captain's Oath; DS9 Novel: Mission Gamma: This Gray Spirit)
      • Mated foursome known as a shelthreth, or bondgroup (ENT Novel: The Good That Men Do; DS9 Novel: Mission Gamma: This Gray Spirit)
      • Involved individuals biochemically bond with one another upon mating (DS9 Novel: Mission Gamma: This Gray Spirit)
      • Successful reproduction from at least 22nd century onwards requires careful genetic compatibility due to undescribed "biological holocaust" damage to the Andorian genome in this era (DS9 Novel: Mission Gamma: This Gray Spirit)
        • By 24th century, newborn Andorians have their genome mapped into central database within minutes of birth, in order to calculate most compatible bondmates for successful reproduction (ENT Novel: Beneath the Raptor's Wing; DS9 Novel: Mission Gamma: This Gray Spirit)
        • Andorian window of fertility limited to five years during young adulthood as a result of said genetic damage (DS9 Novel: Mission Gamma: This Gray Spirit)
    • Antennae provide sensation of electromagnetic fields, including bioelectric fields of nearby life (ENT Novel: The Good That Men Do, Live by the Code; DS9 Novel: Avatar, Book One, Mission Gamma: Cathedral)
      • Mobile, responsive to emotional state (ENT Novel: The Good That Men Do, A Choice of Futures; DS9 Novel: Mission Gamma: Cathedral)
      • Able to pick up on emotional states of other Andorians as well, both directly and through body language (ENT Novel: Live by the Code; DS9 Novel: Mission Gamma: Cathedral)
      • Andorian technology often uses magnetic signals alongside visual akin to alert lights (ENT Novel: Live by the Code)
    • Andorians require about 4 hours of sleep a night (DS9 Novel: Avatar, Book One)
    • Andorian response to teptaline grants heightened focus and concentration, triggering a "fight-or-focus" reaction (DS9 Novel: Avatar, Book One, Avatar, Book One)
      • Teptaline an Andorian analogue to adrenaline (DS9 Novel: Avatar, Book One)
    • DS9 Relaunch works implied Andorians to be native to tropical climate; invalidated by later Enterprise appearances, maintained for completion's sake
      • 22 degrees Celsius, 18% humidity considered "cold and dry by Andorian standards" (DS9 Novel: Avatar, Book One)
  • Cultural notes
    • Andorian calendar
    • Andorian faith
    • Andorian language
    • Andorian food
    • Imperial andorian surnames start with gender prefix (ch', th', zh', sh') followed by clan names
      • Andorian formerly heavily clan based
    • Asking for another's opinion without providing one's own is considered a sign of respect (DS9 Novel: Avatar, Book One)
    • Though members of the Federation, Andorians generally hold a strong distrust towards Starfleet (DS9 Novel: The 34th Rule)
    • By 24th century, Andorians celebrate the Time of Knowing at age twelve (DS9 Novel: Mission Gamma: This Gray Spirit)
      • Point at which children learn the names of their chosen bondmates (DS9 Novel: Mission Gamma: This Gray Spirit)
      • Such bondmates obligated to return to Andor for bonding, reproduction in late teens or early twenties (DS9 Novel: Mission Gamma: This Gray Spirit)
      • Begin studying for involved rituals at age seven (DS9 Novel: Mission Gamma: This Gray Spirit)
      • Sexual activity with other Andorians outside the context of a shelthreth acceptable in 22nd century, but considered taboo by 24th century due to potential to disrupt overall cohesion of shelthreth (ENT: "Babel One"; DS9 Novel: Mission Gamma: This Gray Spirit)
    • In some regions, smiling an uncommon piece of body language (DS9 Novel: Mission Gamma: Cathedral)
      • Only some due to counter portrayal in Enterprise
    • Generally aggressive culture (DS9 Novel: Avatar, Book Two)
      • Quick to anger, long memory for both offenses and favors (ENT)
      • Incredibly structured, serious in compensation (DS9 Novel: Avatar, Book Two)
        • Humor, public expressions of pleasure rare (DS9 Novel: Avatar, Book Two)
          • Smiling a learned behavior when interacting with cultures which use the act (DS9 Novel: Avatar, Book Two)
      • Ushaan
        • Ritual combat to provide for relief of violent instincts following extreme wrongs (ENT: "United")
        • Fought with handheld ice-cutters known as ushaan-tors (ENT: "United")
          • Common tool in Andorian civilization, easily available (ENT: "United")
    • Blue a signifier of danger in Andorian culture (ENT Novel: Live by the Code)
    • Musical instruments
      • Flabbjellah (ENT Novel: Live by the Code; TOS Novel: Ex Machina)
        • Also functions as a throwing club (ENT Novel: Live by the Code)
      • Zharen'tara (ENT Novel: The Good That Men Do)
        • Stringed instrument (ENT Novel: The Good That Men Do)
    • Funerary customs
      • Civilians are not to have their bodily integrity violated after death unless necessary for the sake of criminal investigation (DS9 Novel: Mission Gamma: Cathedral)
        • Potentially only applies to suicide victims?
      • Those who die in military service have a small amount of their blood extracted for display at the Wall of Heroes on Andor (ENT: "United")