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* Appearance: Mammalian; dark- to pale-blue skin, white hair, two antennae | * Appearance: Mammalian; dark- to pale-blue skin, white hair, two antennae | ||
** Three major races | |||
*** Thalassan: High, knobby antennae from back of the skull (ENT Novel: ''Live by the Code''; ''Among the Clans'') | |||
*** Talish: Forward, tendril-like antennae from high on the forehead (ENT Novel: ''Live by the Code''; ''Among the Clans'') | |||
*** Bish'ee: High, knobby antennae from high on the forehead (''Among the Clans'') | |||
** [[Aenar]] a telepathic subspecies formerly native to Andor's Northern Wastes (ENT: "The Aenar") | |||
* Homeworld: [[Andor]] | * Homeworld: [[Andor]] | ||
** Major offworld populations: [[Alrond]], [[Threllvia IV]], [[Weytahn]] | ** Major offworld populations: [[Alrond]], [[Threllvia IV]], [[Weytahn]] | ||
* Cobalt-based blood | * Biological notes | ||
* Four genders: Chan, Thaan, Zhen, Shen | ** Cobalt-based blood | ||
** Shen source of gametes, chan and thaan contribute genetic material, zhen carries to term in pouch on their back | *** Skin blanches grey (DS9 Novel: ''Mission Gamma: This Gray Spirit'') | ||
* Imperial andorian surnames start with gender prefix (ch', th', zh', sh') followed by clan names | ** Average body temperature higher than that of [[Benzite]]s (TNG Novel: ''A Time to Harvest'') | ||
** Andorian formerly heavily clan based | ** Four genders: Chan, Thaan, Zhen, Shen | ||
* | *** Shen source of gametes, chan and thaan contribute genetic material, zhen carries to term in pouch on their back (TOS Novel: ''The Captain's Oath''; DS9 Novel: ''Mission Gamma: This Gray Spirit'') | ||
** | *** Mated foursome known as a shelthreth, or bondgroup (ENT Novel: ''The Good That Men Do''; DS9 Novel: ''Mission Gamma: This Gray Spirit'') | ||
** | *** Involved individuals biochemically bond with one another upon mating (DS9 Novel: ''Mission Gamma: This Gray Spirit'') | ||
*** Successful reproduction from at least 22nd century onwards requires careful genetic compatibility due to undescribed "biological holocaust" damage to the Andorian genome in this era (DS9 Novel: ''Mission Gamma: This Gray Spirit'') | |||
**** By 24th century, newborn Andorians have their genome mapped into central database within minutes of birth, in order to calculate most compatible bondmates for successful reproduction (ENT Novel: ''Beneath the Raptor's Wing''; DS9 Novel: ''Mission Gamma: This Gray Spirit'') | |||
**** Andorian window of fertility limited to five years during young adulthood as a result of said genetic damage (DS9 Novel: ''Mission Gamma: This Gray Spirit'') | |||
** Antennae provide sensation of electromagnetic fields, including bioelectric fields of nearby life (ENT Novel: ''The Good That Men Do'', ''Live by the Code''; DS9 Novel: ''Avatar, Book One'', ''Mission Gamma: Cathedral'') | |||
*** Mobile, responsive to emotional state (ENT Novel: ''The Good That Men Do'', ''A Choice of Futures''; DS9 Novel: ''Mission Gamma: Cathedral'') | |||
*** Able to pick up on emotional states of other Andorians as well, both directly and through body language (ENT Novel: ''Live by the Code''; DS9 Novel: ''Mission Gamma: Cathedral'') | |||
*** Andorian technology often uses magnetic signals alongside visual akin to alert lights (ENT Novel: ''Live by the Code'') | |||
** Andorians require about 4 hours of sleep a night (DS9 Novel: ''Avatar, Book One'') | |||
** Andorian response to teptaline grants heightened focus and concentration, triggering a "fight-or-focus" reaction (DS9 Novel: ''Avatar, Book One'', ''Avatar, Book One'') | |||
*** Teptaline an Andorian analogue to [[adrenaline]] (DS9 Novel: ''Avatar, Book One'') | |||
** ''DS9 Relaunch works implied Andorians to be native to tropical climate; invalidated by later Enterprise appearances, maintained for completion's sake'' | |||
*** ''22 degrees Celsius, 18% humidity considered "cold and dry by Andorian standards" (DS9 Novel: ''Avatar, Book One'')'' | |||
* Cultural notes | |||
** [[Andorian calendar]] | |||
** [[Andorian faith]] | |||
** [[Andorian language]] | |||
** [[Food and drink#Andorian|Andorian food]] | |||
** Imperial andorian surnames start with gender prefix (ch', th', zh', sh') followed by clan names | |||
*** Andorian formerly heavily clan based | |||
** Asking for another's opinion without providing one's own is considered a sign of respect (DS9 Novel: ''Avatar, Book One'') | |||
** Though members of the Federation, Andorians generally hold a strong distrust towards [[Starfleet]] (DS9 Novel: ''The 34th Rule'') | |||
** By 24th century, Andorians celebrate the Time of Knowing at age twelve (DS9 Novel: ''Mission Gamma: This Gray Spirit'') | |||
*** Point at which children learn the names of their chosen bondmates (DS9 Novel: ''Mission Gamma: This Gray Spirit'') | |||
*** Such bondmates obligated to return to Andor for bonding, reproduction in late teens or early twenties (DS9 Novel: ''Mission Gamma: This Gray Spirit'') | |||
*** Begin studying for involved rituals at age seven (DS9 Novel: ''Mission Gamma: This Gray Spirit'') | |||
*** Sexual activity with other Andorians outside the context of a shelthreth acceptable in 22nd century, but considered taboo by 24th century due to potential to disrupt overall cohesion of shelthreth (ENT: "Babel One"; DS9 Novel: ''Mission Gamma: This Gray Spirit'') | |||
** In some regions, smiling an uncommon piece of body language (DS9 Novel: ''Mission Gamma: Cathedral'') | |||
*** ''Only some due to counter portrayal in Enterprise'' | |||
** Generally aggressive culture (DS9 Novel: ''Avatar, Book Two'') | |||
*** Quick to anger, long memory for both offenses and favors (ENT) | |||
*** Incredibly structured, serious in compensation (DS9 Novel: ''Avatar, Book Two'') | |||
**** Humor, public expressions of pleasure rare (DS9 Novel: ''Avatar, Book Two'') | |||
***** Smiling a learned behavior when interacting with cultures which use the act (DS9 Novel: ''Avatar, Book Two'') | |||
*** Ushaan | |||
**** Ritual combat to provide for relief of violent instincts following extreme wrongs (ENT: "United") | |||
**** Fought with handheld ice-cutters known as ushaan-tors (ENT: "United") | |||
***** Common tool in Andorian civilization, easily available (ENT: "United") | |||
** Blue a signifier of danger in Andorian culture (ENT Novel: ''Live by the Code'') | |||
** Musical instruments | |||
*** Flabbjellah (ENT Novel: ''Live by the Code''; TOS Novel: ''Ex Machina'') | |||
**** Also functions as a throwing club (ENT Novel: ''Live by the Code'') | |||
*** Zharen'tara (ENT Novel: ''The Good That Men Do'') | |||
**** Stringed instrument (ENT Novel: ''The Good That Men Do'') | |||
** Funerary customs | |||
*** Civilians are not to have their bodily integrity violated after death unless necessary for the sake of criminal investigation (DS9 Novel: ''Mission Gamma: Cathedral'') | |||
**** ''Potentially only applies to suicide victims?'' | |||
*** Those who die in military service have a small amount of their blood extracted for display at the Wall of Heroes on Andor (ENT: "United") | |||
[[Category: Intelligent Species]] | [[Category: Intelligent Species]] | ||
[[Category: Andorian|#]] | [[Category: Andorian|#]] |
Latest revision as of 16:53, 20 June 2019
- Appearance: Mammalian; dark- to pale-blue skin, white hair, two antennae
- Three major races
- Thalassan: High, knobby antennae from back of the skull (ENT Novel: Live by the Code; Among the Clans)
- Talish: Forward, tendril-like antennae from high on the forehead (ENT Novel: Live by the Code; Among the Clans)
- Bish'ee: High, knobby antennae from high on the forehead (Among the Clans)
- Aenar a telepathic subspecies formerly native to Andor's Northern Wastes (ENT: "The Aenar")
- Three major races
- Homeworld: Andor
- Major offworld populations: Alrond, Threllvia IV, Weytahn
- Biological notes
- Cobalt-based blood
- Skin blanches grey (DS9 Novel: Mission Gamma: This Gray Spirit)
- Average body temperature higher than that of Benzites (TNG Novel: A Time to Harvest)
- Four genders: Chan, Thaan, Zhen, Shen
- Shen source of gametes, chan and thaan contribute genetic material, zhen carries to term in pouch on their back (TOS Novel: The Captain's Oath; DS9 Novel: Mission Gamma: This Gray Spirit)
- Mated foursome known as a shelthreth, or bondgroup (ENT Novel: The Good That Men Do; DS9 Novel: Mission Gamma: This Gray Spirit)
- Involved individuals biochemically bond with one another upon mating (DS9 Novel: Mission Gamma: This Gray Spirit)
- Successful reproduction from at least 22nd century onwards requires careful genetic compatibility due to undescribed "biological holocaust" damage to the Andorian genome in this era (DS9 Novel: Mission Gamma: This Gray Spirit)
- By 24th century, newborn Andorians have their genome mapped into central database within minutes of birth, in order to calculate most compatible bondmates for successful reproduction (ENT Novel: Beneath the Raptor's Wing; DS9 Novel: Mission Gamma: This Gray Spirit)
- Andorian window of fertility limited to five years during young adulthood as a result of said genetic damage (DS9 Novel: Mission Gamma: This Gray Spirit)
- Antennae provide sensation of electromagnetic fields, including bioelectric fields of nearby life (ENT Novel: The Good That Men Do, Live by the Code; DS9 Novel: Avatar, Book One, Mission Gamma: Cathedral)
- Mobile, responsive to emotional state (ENT Novel: The Good That Men Do, A Choice of Futures; DS9 Novel: Mission Gamma: Cathedral)
- Able to pick up on emotional states of other Andorians as well, both directly and through body language (ENT Novel: Live by the Code; DS9 Novel: Mission Gamma: Cathedral)
- Andorian technology often uses magnetic signals alongside visual akin to alert lights (ENT Novel: Live by the Code)
- Andorians require about 4 hours of sleep a night (DS9 Novel: Avatar, Book One)
- Andorian response to teptaline grants heightened focus and concentration, triggering a "fight-or-focus" reaction (DS9 Novel: Avatar, Book One, Avatar, Book One)
- Teptaline an Andorian analogue to adrenaline (DS9 Novel: Avatar, Book One)
- DS9 Relaunch works implied Andorians to be native to tropical climate; invalidated by later Enterprise appearances, maintained for completion's sake
- 22 degrees Celsius, 18% humidity considered "cold and dry by Andorian standards" (DS9 Novel: Avatar, Book One)
- Cobalt-based blood
- Cultural notes
- Andorian calendar
- Andorian faith
- Andorian language
- Andorian food
- Imperial andorian surnames start with gender prefix (ch', th', zh', sh') followed by clan names
- Andorian formerly heavily clan based
- Asking for another's opinion without providing one's own is considered a sign of respect (DS9 Novel: Avatar, Book One)
- Though members of the Federation, Andorians generally hold a strong distrust towards Starfleet (DS9 Novel: The 34th Rule)
- By 24th century, Andorians celebrate the Time of Knowing at age twelve (DS9 Novel: Mission Gamma: This Gray Spirit)
- Point at which children learn the names of their chosen bondmates (DS9 Novel: Mission Gamma: This Gray Spirit)
- Such bondmates obligated to return to Andor for bonding, reproduction in late teens or early twenties (DS9 Novel: Mission Gamma: This Gray Spirit)
- Begin studying for involved rituals at age seven (DS9 Novel: Mission Gamma: This Gray Spirit)
- Sexual activity with other Andorians outside the context of a shelthreth acceptable in 22nd century, but considered taboo by 24th century due to potential to disrupt overall cohesion of shelthreth (ENT: "Babel One"; DS9 Novel: Mission Gamma: This Gray Spirit)
- In some regions, smiling an uncommon piece of body language (DS9 Novel: Mission Gamma: Cathedral)
- Only some due to counter portrayal in Enterprise
- Generally aggressive culture (DS9 Novel: Avatar, Book Two)
- Quick to anger, long memory for both offenses and favors (ENT)
- Incredibly structured, serious in compensation (DS9 Novel: Avatar, Book Two)
- Humor, public expressions of pleasure rare (DS9 Novel: Avatar, Book Two)
- Smiling a learned behavior when interacting with cultures which use the act (DS9 Novel: Avatar, Book Two)
- Humor, public expressions of pleasure rare (DS9 Novel: Avatar, Book Two)
- Ushaan
- Ritual combat to provide for relief of violent instincts following extreme wrongs (ENT: "United")
- Fought with handheld ice-cutters known as ushaan-tors (ENT: "United")
- Common tool in Andorian civilization, easily available (ENT: "United")
- Blue a signifier of danger in Andorian culture (ENT Novel: Live by the Code)
- Musical instruments
- Flabbjellah (ENT Novel: Live by the Code; TOS Novel: Ex Machina)
- Also functions as a throwing club (ENT Novel: Live by the Code)
- Zharen'tara (ENT Novel: The Good That Men Do)
- Stringed instrument (ENT Novel: The Good That Men Do)
- Flabbjellah (ENT Novel: Live by the Code; TOS Novel: Ex Machina)
- Funerary customs
- Civilians are not to have their bodily integrity violated after death unless necessary for the sake of criminal investigation (DS9 Novel: Mission Gamma: Cathedral)
- Potentially only applies to suicide victims?
- Those who die in military service have a small amount of their blood extracted for display at the Wall of Heroes on Andor (ENT: "United")
- Civilians are not to have their bodily integrity violated after death unless necessary for the sake of criminal investigation (DS9 Novel: Mission Gamma: Cathedral)