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Created page with "==Facts== * Appearance: Nonhumanoid (DS9 Novel: ''Gamma: Original Sin'') ** Generally cylindrical bodyform narrowing at the midsection (DS9 Novel: ''Gamma: Original Sin'') **..." |
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* Unable to bend their bodies much (DS9 Novel: ''Gamma: Original Sin'') | * Unable to bend their bodies much (DS9 Novel: ''Gamma: Original Sin'') | ||
** Can't use traditional chairs; in lieu they use shallow incline with arms to wrap appendages around (DS9 Novel: ''Gamma: Original Sin'') | ** Can't use traditional chairs; in lieu they use shallow incline with arms to wrap appendages around (DS9 Novel: ''Gamma: Original Sin'') | ||
* Cultural notes | |||
** Fluttering of non-sensory upper appendages the equivalent of a human headshake (DS9 Novel: ''Gamma: Original Sin'') | |||
[[Category: Intelligent Species]] | [[Category: Intelligent Species]] | ||
[[Category: Otevrel topics|#]] | [[Category: Otevrel topics|#]] |
Revision as of 10:13, 30 September 2017
Facts
- Appearance: Nonhumanoid (DS9 Novel: Gamma: Original Sin)
- Generally cylindrical bodyform narrowing at the midsection (DS9 Novel: Gamma: Original Sin)
- Encircled by small tentacle appendages one-third, larger appendages two-thirds down (DS9 Novel: Gamma: Original Sin)
- Most appendages hydrostatic limbs, extremely flexible and dextrous (DS9 Novel: Gamma: Original Sin)
- Two upper appendages function as optical receptors, two as auditory receptors (DS9 Novel: Gamma: Original Sin)
- Speech by means of a vibrating flap on the top of their bodies (DS9 Novel: Gamma: Original Sin)
- Height similar to most humanoid species (DS9 Novel: Gamma: Original Sin)
- Unable to bend their bodies much (DS9 Novel: Gamma: Original Sin)
- Can't use traditional chairs; in lieu they use shallow incline with arms to wrap appendages around (DS9 Novel: Gamma: Original Sin)
- Cultural notes
- Fluttering of non-sensory upper appendages the equivalent of a human headshake (DS9 Novel: Gamma: Original Sin)