Klingon Defense Force: Difference between revisions

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*** With vessel prefix code, a vessel can be controlled by outside systems as needed (TNG Novel: ''A Time to Kill'')
*** With vessel prefix code, a vessel can be controlled by outside systems as needed (TNG Novel: ''A Time to Kill'')
*** Code can be configured individually by each commanding officer (TNG Novel: ''A Time to Kill'')
*** Code can be configured individually by each commanding officer (TNG Novel: ''A Time to Kill'')
** Bridge configuration places commander at the fore of other bridge officers
** Additionally, all vessels have single fixed override code set, held by [[Klingon High Command]] in the event a vessel goes rogue (TNG Novel: ''A Time to Kill'')
*** Represents that commander should lead into battle, holding enough trust to turn their back on their crew (TNG Novel: ''Q & A'')
** Bridge configuration places commander at the fore of other bridge officers (TOS Novel: ''Errand of Vengeance: Killing Blow''; TNG Novel: ''Q & A'')
** Additionally, all vessels have single fixed override code set, used by [[Klingon High Command]] (TNG Novel: ''A Time to Kill'')
*** Represents that commander should lead into battle, holding enough trust to turn their back on their crew (TOS Novel: ''Errand of Vengeance: Killing Blow''; TNG Novel: ''Q & A'')
* Positions
* Positions
** Commanding officer
** Commanding officer

Revision as of 16:50, 26 December 2020

  • Military of the Klingon Empire
  • Officers
    • Officer rank structure, highest to lowest:
      • General
      • Captain
        • Senior commanding officers of a full fleet of vessels granted title of "Fleet Captain" (TNG Novel: A Time to Kill)
      • Commander
      • Lieutenant
  • Enlisted
    • Enlisted rank structure, highest to lowest:
      • Bekk
  • Chief of staff for the Klingon Defense Force holds the title of Fleet Admiral with the rank of General
  • Standard uniform consists of warrior's traditional armor, shoulder-length hair
    • All members required to carry mek'leth, disruptor
    • During their existence, QuchHa' were barred from wearing standard Klingon Defense Force uniform, in order to better distinguish them from HemQuch (ENT Novel: Live by the Code; TOS)
  • Education
    • All officers taught standard fighting techniques (TOS Novel: Errand of Vengeance: The Edge of the Sword)
      • As of 23rd century, this does not include mok'bara (TOS Novel: Errand of Vengeance: The Edge of the Sword)
  • Fleet details
    • All KDF vessels bear individual prefix codes restricting command-and-control access (TNG Novel: A Time to Kill)
      • With vessel prefix code, a vessel can be controlled by outside systems as needed (TNG Novel: A Time to Kill)
      • Code can be configured individually by each commanding officer (TNG Novel: A Time to Kill)
    • Additionally, all vessels have single fixed override code set, held by Klingon High Command in the event a vessel goes rogue (TNG Novel: A Time to Kill)
    • Bridge configuration places commander at the fore of other bridge officers (TOS Novel: Errand of Vengeance: Killing Blow; TNG Novel: Q & A)
      • Represents that commander should lead into battle, holding enough trust to turn their back on their crew (TOS Novel: Errand of Vengeance: Killing Blow; TNG Novel: Q & A)
  • Positions
    • Commanding officer
      • Directs operations of a vessel or outpost, as in Starfleet
      • As of mid-23rd century, one of only two positions allowed personal guard on the bridge of a vessel (TOS Novel: Errand of Vengeance: Killing Blow)
    • First officer
      • Second in command of a vessel (Various)
        • Title literally translates into Standard as "second officer" (TOS Novel: Errand of Vengeance: Killing Blow)
      • Represents the crew and their concerns to the commanding officer
      • As of mid-23rd century, one of only two positions allowed personal guard on the bridge of a vessel (TOS Novel: Errand of Vengeance: Killing Blow)
  • Divisions
    • Engineering
      • Weapons control
        • Aboard birds of prey, bridge weapons officer leads both disruptor weapons control teams; general equivalent of Starfleet chief tactical officer (TOS Novel: Errand of Vengeance: Killing Blow)
          • Reports directly to first officer (TOS Novel: Errand of Vengeance: Killing Blow)
        • Senior weapons officer leads individual disruptor room (TOS Novel: Errand of Vengeance: The Edge of the Sword)
        • Lower-ranked members known as junior weapons officers (TOS Novel: Errand of Vengeance: The Edge of the Sword)
          • Junior weapons officers man firing consoles, coolant controls (TOS Novel: Errand of Vengeance: The Edge of the Sword)
          • Firing consoles considered more significant of the two, indicative of higher status and position (TOS Novel: Errand of Vengeance: The Edge of the Sword)