Tosk: Difference between revisions
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Created page with "* Appearance: Reptilian; pebbled skin, horned facial ridges ** Genetically engineered by Founders as prey for the Hunters (''Star Trek: Deep Space Nine Companion'') **..." |
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* Appearance: Reptilian; pebbled skin | * Appearance: Reptilian; pebbled skin | ||
** Genetically engineered by [[Founder]]s as prey for the [[Hunter]]s (''Star Trek: Deep Space Nine Companion'') | ** Genetically engineered by [[Founder]]s as prey for the [[Hunter]]s (''Star Trek: Deep Space Nine Companion'') | ||
*** Related to [[Jem'Hadar]] (''Star Trek: Deep Space Nine Companion'') | *** Related to [[Jem'Hadar]] (''Star Trek: Deep Space Nine Companion'') |
Revision as of 23:59, 19 February 2021
- Appearance: Reptilian; pebbled skin
- Homeworld: Tosk homeworld
- Biological notes
- Have the natural ability to shroud themselves from sight and most forms of sensors (DS9: "Captive Pursuit")
- Functions equivalently in all respects to that of the Jem'Hadar ("The Jem'Hadar" script)
- Have the natural ability to shroud themselves from sight and most forms of sensors (DS9: "Captive Pursuit")
- Cultural notes
- Shares native language with the Hunters (DS9 Novel: Rising Son)
- Lives of the Tosk devoted to training as skilled prey (DS9: "Captive Pursuit"; DS9 Novel: Rising Son)
- Nearly all Tosk live and train on their homeworld (DS9: "Captive Pursuit"; DS9 Novel: Rising Son)
- Only exceptions tend to be those selected as prey (DS9: "Captive Pursuit"; DS9 Novel: Rising Son)
- Greatest achievement in Tosk society to be selected as prey for a given pack of Hunters (DS9: "Captive Pursuit")
- Nearly all Tosk live and train on their homeworld (DS9: "Captive Pursuit"; DS9 Novel: Rising Son)
- Clans identified by number (DS9 Novel: Rising Son)
- Especially effective quarries pass honor along to their clans, leading them to be more desired as sources of further quarry (DS9 Novel: Rising Son)
- Individuals have no names, known only as "Tosk" (DS9: "Captive Pursuit"; DS9 Novel: Rising Son)