Scattering field: Difference between revisions
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Created page with "* Also known as particle scattering field, ionic disruption field (TNG: "Darmok"; VOY: "False Profits") * One of various technologies that produces a region of hyperionization..." |
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*** Functions along similar lines as to an [[ion storm]], but much more localized, lower in energy | *** Functions along similar lines as to an [[ion storm]], but much more localized, lower in energy | ||
* Can inhibit functioning of powered devices within their range due to EM disruption (SCE Short Story: "Fatal Error") | * Can inhibit functioning of powered devices within their range due to EM disruption (SCE Short Story: "Fatal Error") | ||
** Can be designed to inhibit specific types of devices according to specifics of their functioning (SCE Short Story: "Fatal Error") | |||
** With proper tuning, devices can be modified to partially function in such a field (SCE Short Story: "Fatal Error") | ** With proper tuning, devices can be modified to partially function in such a field (SCE Short Story: "Fatal Error") | ||
[[Category:Technology]] | [[Category:Technology]] |
Latest revision as of 11:05, 12 November 2017
- Also known as particle scattering field, ionic disruption field (TNG: "Darmok"; VOY: "False Profits")
- One of various technologies that produces a region of hyperionization around a target (TNG: "Darmok")
- High ionization levels inhibit electromagnetic and subspace carriers, preventing proper functioning of sensors, transporters, communications (TNG: "Darmok"; VOY: "False Profits", "Retrospect", "Flesh and Blood")
- Most often functions through the emission of exotic particles within an atmosphere, ionizing the surrounding region to extreme levels (TNG: "Darmok"; VOY: "False Profits")
- Variations on the phenomenon can be produced in vacuum to a limited extent around a vessel or installation (VOY: "Retrospect", "Flesh and Blood")
- Functions along similar lines as to an ion storm, but much more localized, lower in energy
- Variations on the phenomenon can be produced in vacuum to a limited extent around a vessel or installation (VOY: "Retrospect", "Flesh and Blood")
- Can inhibit functioning of powered devices within their range due to EM disruption (SCE Short Story: "Fatal Error")
- Can be designed to inhibit specific types of devices according to specifics of their functioning (SCE Short Story: "Fatal Error")
- With proper tuning, devices can be modified to partially function in such a field (SCE Short Story: "Fatal Error")