Federation colony
- Colonial operations handled by Federation Colonial Authority
- In 23rd century, potential independent colonial bodies draft, submit colonial charter for approval (DIS Novel: Desperate Hours)
- Applications can be submitted by either private individuals or corporate bodies (DIS Novel: Desperate Hours)
- Up for colonists to decide level of Federation ties, Starfleet support
- Core systems generally reserved for directly Federation-run colonies, private colonies tend towards frontier worlds
- Most colonial militaries consist of civil air and ground patrols (DIS Novel: Desperate Hours)
- Members sometimes move from colony to colony over time (DIS Novel: Desperate Hours)
- As of 23rd century, civil air patrols use vehicles with inertial dampers, electrically-charged plasma cannons (DIS Novel: Desperate Hours)
- Handheld surface-to-air weaponry limited to Starfleet only, unavailable to civilian forces (DIS Novel: Desperate Hours)
- Standard practice to dismantle main colony transport ships to provide for initial settlements planetside (ENT: "Terra Nova"; DIS Nov;el Desperate Hours)