Arkenite
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- Appearance: Mammalian; pale skin, ranging from gray to light-tan to pale orange; solid-green eyes without iris; bulbous cranium; long, pointed ears
- Homeworld: Arken II
- Complex sensory organs intended for survival on Arken
- Without technological aid, Arkenites suffer vertigo offworld due to absence of Arken's magnetic field impacting their balance (ENT Novel: Uncertain Logic)
- Specific device known as an anlac'ven (ENT Novel: Live by the Code)
- Black horseshoe-shaped headband which generates artificial magnetic field to mimic that of Arken II (ENT Novel: Live by the Code)
- Specific device known as an anlac'ven (ENT Novel: Live by the Code)
- Arkenite magnetic senses similar enough to Andorian bioelectric senses to allow Arkenite detection of magnetic indicator signals in Andorian technology (ENT Novel: Live by the Code)
- Without technological aid, Arkenites suffer vertigo offworld due to absence of Arken's magnetic field impacting their balance (ENT Novel: Uncertain Logic)
- Cultural notes
- Individuals grouped into sia lenthar, or bond-groups, as fundamental family unit (ENT Novel: Live by the Code)
- Broad groups generally more diverse than pure family lines
- Dominant culture holds strong importance in repaying owed debts or obligations (ENT Novel: Live by the Code)
- Individuals grouped into sia lenthar, or bond-groups, as fundamental family unit (ENT Novel: Live by the Code)