Artificial intelligence: Difference between revisions

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** General distaste at creating intelligent beings purely for the sake of creating them
** General distaste at creating intelligent beings purely for the sake of creating them
* Various negative interactions with foreign and malign artificial intelligences throughout 22nd and 23rd century solidified this perception, only waning during the mid-24th century (TNG Novel: ''Immortal Coil'')
* Various negative interactions with foreign and malign artificial intelligences throughout 22nd and 23rd century solidified this perception, only waning during the mid-24th century (TNG Novel: ''Immortal Coil'')
==History==
* 2330s: The first successful positronic android, [[B-4]], is developed by Doctor [[Noonien Soong]]. Later models [[Lore]] and [[Data]] are also developed over the coming years. (TNG: "Datalore"; ''Star Trek: Nemesis'')
* 2340s: Artificial intelligence designed for interstellar observation and organization within the [[Cardassian Union]] begins development, led by [[Cren Veruda]], leading Cardassian expert on the topic. (DS9 Novel: ''Mission Gamma: Lesser Evil'')
** Progress interrupted 2347 following Veruda's defection to the [[Federation]], but AI completed 2349 (DS9 Novel: ''Mission Gamma: Lesser Evil'')
** Disabled by counteragent developed by Veruda that same year (DS9 Novel: ''Mission Gamma: Lesser Evil'')
** Surviving portion reactivated at [[Uridi'si]] 2369, attempted to merge/dominate [[Borg Collective]] (DS9 Novel: ''Mission Gamma: Lesser Evil'')
* February 2366: Artificially intelligent nanite swarm inadvertantly evolves as a result of enhancements implemented by [[Wesley Crusher]] (TNG: "Evolution")
* c.2373: The [[Doctor]], the [[EMH]] of the [[USS Voyager (NCC-74656)|USS Voyager]], transitions from [[VI]] to AI as a result of exposure to stimuli beyond the original scope of the program, including intensive social and interpersonal interactions and self-exploration. (VOY)


[[Category:Computers]]
[[Category:Computers]]
[[Category:Robotics]]
[[Category:Robotics]]
[[Category:Artificial Intelligences|#]]
[[Category:Artificial Intelligences|#]]

Revision as of 06:51, 17 May 2019

  • Legitimate intelligence and sentience on an artificially-produced, usually computational substrate
  • As distinguished from virtual intelligence
    • Space between VI and AI is vague and ill-defined, often requiring extended research and interaction to distinguish between highly advanced VI and newborn AI (DS9 Novel: The Long Mirage)
  • Federation research into AI generally restricted for similar justifications as for genetic engineering bans
    • Long-standing discomfort originating from artificially intelligent agents during World War III (ENT Novel: Live by the Code)
    • General distaste at creating intelligent beings purely for the sake of creating them
  • Various negative interactions with foreign and malign artificial intelligences throughout 22nd and 23rd century solidified this perception, only waning during the mid-24th century (TNG Novel: Immortal Coil)

History

  • 2330s: The first successful positronic android, B-4, is developed by Doctor Noonien Soong. Later models Lore and Data are also developed over the coming years. (TNG: "Datalore"; Star Trek: Nemesis)
  • 2340s: Artificial intelligence designed for interstellar observation and organization within the Cardassian Union begins development, led by Cren Veruda, leading Cardassian expert on the topic. (DS9 Novel: Mission Gamma: Lesser Evil)
    • Progress interrupted 2347 following Veruda's defection to the Federation, but AI completed 2349 (DS9 Novel: Mission Gamma: Lesser Evil)
    • Disabled by counteragent developed by Veruda that same year (DS9 Novel: Mission Gamma: Lesser Evil)
    • Surviving portion reactivated at Uridi'si 2369, attempted to merge/dominate Borg Collective (DS9 Novel: Mission Gamma: Lesser Evil)
  • February 2366: Artificially intelligent nanite swarm inadvertantly evolves as a result of enhancements implemented by Wesley Crusher (TNG: "Evolution")
  • c.2373: The Doctor, the EMH of the USS Voyager, transitions from VI to AI as a result of exposure to stimuli beyond the original scope of the program, including intensive social and interpersonal interactions and self-exploration. (VOY)